An Interesting Revelation
So I logged on for about a half hour last night (I recently got a number of books for Christmas, which cuts into WoW time!), and was headed to do my dailies for my elusive epic flying mount. I usually get there by hitting up my engineered teleporter to Toshley’s Station.
When I got there, thanks to the new basic UI changes implemented by Blizzard, I noticed a number of “!” in the area. Apparently, there were a number of quests I never got around to accomplishing when leveling. It should be noted that I’ve never really accepted the concept of “grinding” an in MMO. Grinding (the act of repeatedly killing the same monster or doing the same task over and over and over ad nauseum for long periods of time) has a negative connotation because it isn’t fun..and I play games to have fun! As such, rather than head over to do my dailies, I decided to opt for a change of pace and picked up the remaining quests in the area.
Shockingly, not only did these long forgotten quests pay just as much (some more) than my dailies, but they also rewarded me with valuable green quest items that could be sold to vendors for even more profit! Elated, I went on to finish every quest there was in Toshley’s Station. Tonight I hope to head to Shadowmoon Valley, where I have never taken my mage before even though he is now 70.
As always do what works for you. It’s easy to get caught up in the timesink aspect of MMO games, but remember if you’re in it for the phat lewtz, you’re really just spending time not having fun for shiny pixels so you can…continue to not have fun? MMORPGS have evolved quite a bit from the days of games like Everquest (I’ll leave UO out of that category, that was a blast!), and you don’t have to grind/raid/pvp/farm if you don’t enjoy doing so, progress your character at your own pace and have fun while doing it? Otherwise the only thing waiting for you at the end of the road is burnout, not an enjoyable experience you can joke with your friends (who play!) about.
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