A Brief Guide to Starting a Guild
Tuesday, October 14th, 2008Let’s say that you’re thinking of starting your own guild on Warcraft. Even if you’re starting up a small group with some friends and people you like to play with (as I have on Warhammer) here are a few things to get started with that will make your experience all that much easier.
Ground Rules: You’re gonna need some rules in place so that you know the type of player you’re looking to attract. Keep it short and to the point. This allows you to save time for yourself and others that are looking to join. An example would be “Level 20 prefered, but negotiable. We usually do small-group content and love to pvp.” This means that players will know that you’re not into raiding 6 days a week, and will join your guild for the right reasons. Be sure to talk to people on a one-on-one basis, since it gives you an idea as to whether they’re a good fit for the guild.
Ventrillo Server: You’re gonna need a way to communicate with your teammates, and doing so via voice is the quickest and most convenient. If you’re looking for a Ventrilo Host, Darkstar is my company of choice. They can accommodate just about any Ventrilo Server size.
Guild Bank: Always set rules in regards to your guild’s assets. If you have valuable crafting materials, be sure to limit the number of stacks and items that players can take. This helps to avoid drama and if someone decides to leave, they won’t be tempted to take everything with them.











