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Racial Changes in The Expansion

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I’ve never really been a huge proponent one way or the other when it comes to racial abilities. I think on the whole some classes get great things and others get meh. I never really thought perception was all that and a bag of chips, but then I never played a human rogue either. I hated will of the foresaken as much as the next guy, having played classes that rely primarily on fear to get that undead with a mace of sodomy out of my face.

That said for better or for worse there are some changes to the racials that you may be interested to hear about. First off Will of the Foresaken is going to be toned down a smidge. Rather than grant immunity, it’s just going to break fear and that’s it. I don’t really think this is a particularly unfair change, especially to all the gnomes out there who have escape artist, which kind of brings the two on par with each other. Given the combination of will of the foresaken and the pvp trinket, most undead players will still be close to fear immune anyway after diminishing returns sets in.

As for perception, that’s on the change block as well. Actually it’s on the cutting block, because it’s been scrapped and replaced with something completely different! It’s being replaced at the moment with “Fall of Humanity” which, as I’m told, pretty much allows the player to feign death once every 5 minutes. Some people think it’s overpowered and others think the cooldown is too long, but I know I’d be happy with anything that broke target in pvp. Just a thought.


One Response to “Racial Changes in The Expansion”

  1. mmo Says:

    I am so anxious for the Expansion!

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