Recruiting a Friend Brings Serious Rewards
If you haven’t noticed the brand new splash on Blizzard’s site, they’ve introduced an aggressive recruiting policy that targets new players and there’s some substantial in-game rewards if you can find friends to bring in. Here’s a list of rewards you can expect:
1. Characters on both accounts can summon each other once per hour.
2. While adventuring with your linked friend/family member, you will each gain triple experience.
3. For every two levels the new player earns, the new player can grant one free level-up to a lower-level character played by the veteran player.
4. A special Zhevra mount!
Needless to say that while a lot of new players will be happy to know the leveling process will be much easier, its left many veteran players out in the cold. After all, where are the rewards for players who are slugging it out to 70 with their 5th or 6th character? Don’t they deserve a leveling boost, even if its temporary, as well? I’ve read quite a number of unhappy responses over at the forums, and that’s not entirely surprising given the current set of circumstances.
In my own opinion, I think Blizzard should reward players on both sides of the fence. Yes, bringing in new players to the game should be rewarded and an easier leveling process for newbies makes the game more enjoyable and less of a grind. But toss a bone to use old heads too, like one triple XP alt to 60 every year or something like that. This wouldn’t upset the balance or effort of the game, but would reward players for being loyal customers as well.
August 12th, 2008 at 12:40 pm
Very nice i think.. i gotta get my friends on
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