Warcraft’s Influence Continues to Grow
Here we are again, marveling at the sheer number of subscribers this MMO has managed to snatch up. Most were arguing that the game was hitting a peak at 10 million subscribers, but it appears that WoW just keeps marching on. According to a recent posting over at Businesswire, we are fast approaching 11 million subscribers:
“Vivendi Games maintains strong momentum: adding 2 million incremental World of Warcraft subscribers compared to March 2007, including more than 700,000 new players added in the first quarter of 2008. Pending acquisition of Activision to create Activision Blizzard, global leader of video games independent publishers.”
Over at the forums this is met with some pretty silly criticisms. One is that the majority of the subscribers are in Asia, and therefor somehow count less than a North American subscription…I don’t really get the argument there. Blizzard hopes to continue to expand the game’s playerbase, and I doubt they much care which part of the world those players come from. Others like to argue that the numbers are somehow flawed, that they are either fabricated, tallied incorrectly, or don’t take into account things like players who are on the “verge” of quitting.
Which brings to me to my next point…if you don’t like this game, by all means quit. If you feel like everything you do is a boring grind and you’re not having fun, just go ahead and cancel your account. There is a TON of other stuff to do, and really Warcraft should be a hobby at best, so replacing it shouldn’t be a huge deal, either. Don’t invest too much of yourself into a game, especially to the point where you’re a bitter, angry individual who’s only pleasure is to shoot down statistics of a game you hate but still play. All things in moderation, mmkay?
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